Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos: Stone Quest

Dungeons & Dragons: The Philosopher's Stone Mythos: Stone Quest
Hero

all journey's must end
to start unification
in One's perspective

Dungeons & Dragons: The Philosopher's Stone Mythos: Stone Quest

_________________________
Player

Dungeons & Dragons: The Philosopher's Stone Mythos: Stone Quest

Plane:
Earth
Symbol:
Yellow Square
Race:
Half-Elf
Size:
M (6', 280 lbs)
Gender:
Male
Alignment:
Neutral Good
Cleric / Druid:
Druid; Level 2
Fighter:
Barbarian; Level 4
Magic User / Illusionist:
Nil
Thief / Assasin:
Nil
Monk / Bard:
Nil
Psionic Ability:
DM's discretion
Experience Points:
14002
   
   

Description:

Stone's general disposition would best be described as jolly, as it seems he is laughing his deep belly laugh more often than not. His love of a good fight is only outweighed by his love of beer. So, when he's not wrestling bears in the deep forest, he can be found in a tavern knocking back ales, joking and laughing louder than anyone in the place. In his sober moments, he loves to spend time with children, making them toys from trees he specially choses from the woods.

Inspirational Figures:
Santa Clause
Grizzly Adams
The Thing (Fantastic Four)
Chewbacca

Sphere's of Control:
Earth, Solids, Malkuth

Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos

Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos

Ring of the Element Earth:
- Stone skin (AC 2)
- Resistant to earthly temperatures (-40°C to +40°C)
- Stone fist (Damage: 2-16) (1/level/day)
Copper Crown of Antlers: Neutral Good, Int: 22 Wis: 22
- +1 Constitution
- Animal Summoning (8 animals, as spell) (1/2 levels/day)
The Bag of Tricks:
- Bag of holding (no weight limit)
- Create hard coal stone (perfect for slinging) (1/round)
- Create 100 gp gold nugget (1/level/day)
- Create loaf of bread & fish (1/level/turn)

The Axe of Discernment: +5 (6-15) Neutral Good, Int: 18 Wis: 16
- Confers 18 Intelligence
- Comprehend language (as spell)
- Speak with animals / plants (as spell) (1/2 levels/day)

Sandals of Striding:
- Allows wearer to move with the speed and agility of a large deer

Weapons & Armor

 

Miscellaneous Magic

Scrolls

Potions

Miscellaneous Items

Treasure

Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos

Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos: Stone Quest
Hit Points:
60
Armour Class:
2
Attacks / Round:
1
Damage / Attack:
As weapon
Move:
12" (24")
Magic Resistance:
Nil

Ability
Base
Total
Adjustments
Saving Throws (d20)
Score
Adjustments
Strength:
18(01)
+1 to hit / +3 dam.
Paralyze, Poison, Magic:
Intelligence:
9
Petrification, Polymorph:
Wisdom:
15
+1 vs. magic attacks
Rod, Staff, Wand:
Dexterity:
15
-1 AC
Breath Weapon:
Constitution:
18
+4 hp per level
Spells:
Charisma:
15
Nil
     

To Hit (d20)
Adjustments:_______(to hit) ________(damage)
AC
7
6
5
4
3
2
1
0
-1
-2
-3
-4
-5
-6
-7
Roll

Special Abilities:

Barbarian Abilities
Primary Abilities Secondary Abilities
Climb cliffs & trees (as Thief climb walls):
Survival skills in the wild (hunting, shelter, fire, etc.)
Hide in nature (as Thief hide in shadows):
First Aid - heal 2hp/day resting, 1hp/day adventuring
Back protection (5%/level):
Plant & animal detection (as 3rd level druid)
Detect illusion (5%/level)
Predict weather (as 3rd level druid)
Detect magic (25% + 5%/level)
Leadership (when dealing with other barbarians)
Surpise (3 in 6, 4 in 6 for familiar terrain)
Tertiary Abilities
Be surprised (10% unfamiliar, 5% familiar)
- can handle and domesticate wild animals
Outdoor Tracking (as ranger, base 90%)
- can move twice normal speed for 3 days
Leaping & springing: (10' F)/(3' B)/(3' U) standing - can mimic various animal sounds (birds, moose, etc.)
(16-21' F)/(4.5-6' U) when running - can build small watercraft (rowboat, sailboat)
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos

Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
Spells (Druid)
Familiar: Rudolph
Giant Stag (AC:7, HD:5, hp:40, #Att:1or2, D:4-16or/1-4/1-4, M: 21")
Languages:
Weapons of Skill:
Battle axe, Sling,
Notes:
Dungeons & Dragons: The Philosopher's Stone Mythos
Dungeons & Dragons: The Philosopher's Stone Mythos
1