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Unreal II
Monday, November 10 2003 - 6:16 PM by: Genie |
Enter The Matrix
Anything with the name “Wachowski” attached to it must be exceptional… and this game is no exception. The directors of the already cult classics teamed up with the original actors to bring you Enter The Matrix, basically the second movie as seen by the people who’re not the One. You play as either Niobe or Ghost, helping to shape the events of the Matrix: Reloaded.
Gameplay: Good, but too good. What that means is that the creators of the game tried to make it feel as close to the actual movie as possible, but in doing so, took the control from the gamer. The story is inevitably linear, so you fight your way from checkpoint to checkpoint through the entire game. Between checkpoints are cinematics, either in CG form, or actual movie form, shot with the same actors and settings. These are definitely the real reasons to play this game, to see parts of the movie that were NOT in the movie. In the actual gameplay, you can either use the large array of weapons available to you, or go Matrix kungfu style. For the most part, the weapons are very accurately depicted in terms of accuracy, rate of fire, reload. However, ammo is very limited in the game, as you only get them if you kill someone with them. So eventually, you have to go kungfu, which is where the fun is at. At this point, I should talk about the “Focus” feature. It is a way for your character to do those laws of physics breaking things, such as running on walls, jumping 30 feet, super moves. You enter into bullet time whenever you use Focus, which uses up your Focus reserve until you go back to normal time, where it’ll recharge. Fighting with it is really cool, as you’ll pull off really awesome looking moves like in the movies. However, this goes back to the first point in this section: you really don’t have control of these moves. The whole time, I randomly jam the punch and kick buttons, and miraculously pull off these moves. It looks great, but over simplified.
Graphics: Great, especially when you have the hardware for it. You got shadows, particle effects, bullets whizzing by you in bullet time, you fight someone and you can knock things off shelves. There’s detail in everything, and did not slow down the game one bit.
Controls: Generally good, except the game doesn’t let you change your mouse speed, which sucks when you want to quickly turn around or fight two people at the same time. It however has a mouse sensitivity adjuster, but it only makes a difference when you’re in sniper mode. (Crank this down)
Sound: Some good music to go with your fighting, like in the movies. It is compatible with Advance HD on an Audigy2, which gives you seamless 360° sound. However, I did notice some sound missing when I fire certain weapons.
Overall: Good game, especially if you’re a fan of the movies (who isn’t…) It gives you great insights into the Matrix: Reloaded, and the game itself is fairly entertaining to play. The lack of multiplaying capability makes this either a rental or a used buy though. 8/10